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17 May 2024: Card library updated.

Chainflail Centipede

2B · Artifact Creature — Equipment Insect

Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2

Similar cards

Color identity:
NameManaTypeText
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Eidolon of Inspiration 1WWEnchantment Creature — Spirit At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. 2/2
Ferocity of the Wilds 2REnchantment Attacking non-Human creatures you control get +1/+0 and have trample.
Capashen Knight 1WCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: Capashen Knight gets +1/+0 until end of turn. 1/1
Supersize 1GInstant Target creature gets +3½/+3½ until end of turn.
Growth Spurt 1GInstant Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
Argentum Armor 6Artifact — Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
Stolen Vitality 1RInstant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Belbe's Armor 3Artifact {X}, {T}: Target creature gets -X/+X until end of turn.
Resilient Khenra 1GCreature — Jackal Wizard When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) 2/2
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