Card Codex

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17 May 2024: Card library updated.

Chains of Mephistopheles

1B · Enchantment

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

Similar cards

Color identity:
NameManaTypeText
Spirited Companion 1WEnchantment Creature — Dog When Spirited Companion enters the battlefield, draw a card. 1/1
Jace's Erasure 1UEnchantment Whenever you draw a card, you may have target player mill a card.
Kavu Climber 3GGCreature — Kavu When Kavu Climber enters the battlefield, draw a card. 3/3
Striped Bears 3GCreature — Bear When Striped Bears enters the battlefield, draw a card. 2/2
Nimble Innovator 3UCreature — Vedalken Artificer When Nimble Innovator enters the battlefield, draw a card. 2/2
Hell Mongrel 3BCreature — Nightmare Dog Discard a card: Hell Mongrel gets +1/+1 until end of turn. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/3
Archivist 2UUCreature — Human Wizard {T}: Draw a card. 1/1
Azure Mage 1UCreature — Human Wizard {3}{U}: Draw a card. 2/1
Red Death, Shipwrecker URLegendary Creature — Crab Mutant Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 1/3
Dragon Mage 5RRCreature — Dragon Wizard Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5
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