M:tG card similarity search
G · Creature — Spider
Reach When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Chainweb Aracnir escapes with three +1/+1 counters on it. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Naya Sojourners | 2RGW | Creature — Elf Shaman | When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) 5/3 |
| Pyromancer's Gauntlet | 5 | Artifact | If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. |
| Medicine Runner | 1G/W | Creature — Elf Cleric | When Medicine Runner enters the battlefield, you may remove a counter from target permanent. 2/1 |
| Disciplined Duelist | GWU | Creature — Human Citizen | Double strike Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1 |
| Opportunistic Dragon | 2RR | Creature — Dragon | Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3 |
| Auriok Survivors | 5W | Creature — Human Soldier | When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. 4/6 |
| Master Symmetrist | 2GG | Creature — Rhino Druid | Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4 |
| Spark Mage | R | Creature — Dwarf Wizard | Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. 1/1 |
| Misfortune | 1BRG | Sorcery | An opponent chooses one — • You put a +1/+1 counter on each creature you control and gain 4 life. • You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player. |
| Angel of the Dawn | 4W | Creature — Angel | Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3 |