M:tG card similarity search
G · Creature — Spider
Reach When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Chainweb Aracnir escapes with three +1/+1 counters on it. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| New Prahv Guildmage | WU | Creature — Human Wizard | {W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2 |
| Managorger Phoenix | RR | Creature — Phoenix | Flying Managorger Phoenix can't block. Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1. 2/2 |
| Recover | 2B | Sorcery | Return target creature card from your graveyard to your hand. Draw a card. |
| Svogthos, the Restless Tomb | Land | {T}: Add {C}. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. | |
| Vizier of the True | 3W | Creature — Human Cleric | You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls. 3/2 |
| Echoing Return | B | Sorcery | Return target creature card and all other cards with the same name as that card from your graveyard to your hand. |
| Grip of Desolation | 4BB | Instant | Devoid (This card has no color.) Exile target creature and target land. |
| Skirk Commando | 1RR | Creature — Goblin | Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/1 |
| Matsu-Tribe Sniper | 1G | Creature — Snake Warrior Archer | {T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 1/1 |
| Doom Weaver | 4BB | Creature — Spider Horror | Reach Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." 1/8 |