Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chainwhip Cyclops

4R · Creature — Cyclops Warrior

{3}{R}: Target creature can't block this turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Tah-Crop Skirmisher 1UCreature — Naga Warrior Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.) 2/1
Revenant Patriarch 4BCreature — Spirit When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips their next combat phase. Revenant Patriarch can't block. 4/3
Bojuka Brigand 1BCreature — Human Warrior Ally Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. 1/1
Unstoppable Ash 3GCreature — Treefolk Warrior Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5
Boros Battleshaper 5RWCreature — Minotaur Soldier At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. 5/5
Slippery Scoundrel 2UCreature — Human Pirate Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2
Glistener Elf GCreature — Phyrexian Elf Warrior Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1/1
Run for Your Life URInstant One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Runed Arch 3Artifact Runed Arch enters the battlefield tapped. {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less can't be blocked this turn.
Stone-Cold Basilisk 4GCreature — Basilisk Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities. 2.5/5
Page 64