M:tG card similarity search
3 · Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
Name | Mana | Type | Text |
---|---|---|---|
Absorb Vis | 6B | Sorcery | Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Bloodrite Invoker | 2B | Creature — Vampire Shaman | {8}: Target player loses 3 life and you gain 3 life. 3/1 |
Essence Depleter | 2B | Creature — Eldrazi Drone | Devoid (This card has no color.) {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) 2/3 |
Graf Mole | 2G | Creature — Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. 2/4 |
False Cure | BB | Instant | Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained. |
Bramble Wurm | 6G | Creature — Wurm | Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life. {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. 7/6 |
Bubbling Cauldron | 2 | Artifact | {1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way. |
The Slayer | Hero | You start the game with an additional 7 life. | |
Heroes' Reunion | GW | Instant | Target player gains 7 life. |
Natural Spring | 3GG | Sorcery | Target player gains 8 life. |