Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Challenger Troll

4G · Creature — Troll

Each creature you control with power 4 or greater can't be blocked by more than one creature. 6/5

Similar cards

Color identity:
NameManaTypeText
Wu Warship 2UCreature — Human Soldier Wu Warship can't attack unless defending player controls an Island. 3/3
Zhou Yu, Chief Commander 5UULegendary Creature — Human Soldier Zhou Yu, Chief Commander can't attack unless defending player controls an Island. 8/8
Malicious Intent 1REnchantment — Aura Enchant creature Enchanted creature has "{T}: Target creature can't block this turn."
Kefnet the Mindful 2ULegendary Creature — God Flying, indestructible Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand. 5/5
Basilica Shepherd 3WWCreature — Phyrexian Angel Flying When Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.) 3/3
Oketra the True 3WLegendary Creature — God Double strike, indestructible Oketra the True can't attack or block unless you control at least three other creatures. {3}{W}: Create a 1/1 white Warrior creature token with vigilance. 3/6
Cowed by Wisdom WEnchantment — Aura Enchant creature Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.
Suspension Field 1WEnchantment When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)
Promise of Loyalty 4WSorcery Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Hinterland Scourge Creature — Werewolf Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. 3/2
Page 202