Card Codex

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17 May 2024: Card library updated.

Challenger Troll

4G · Creature — Troll

Each creature you control with power 4 or greater can't be blocked by more than one creature. 6/5

Similar cards

Color identity:
NameManaTypeText
Desert's Hold 2WEnchantment — Aura Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.
Clandestine Meddler 2BCreature — Vampire Rogue When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/2
Counterflux UURInstant This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Open into Wonder XUUSorcery X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Rebel Informer 2BCreature — Human Mercenary Rebel Rebel Informer can't be the target of white spells or abilities from white sources. {3}: Put target nontoken Rebel on the bottom of its owner's library. 1/2
No Quarter 3REnchantment Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
Ground Rift RSorcery Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Pinpoint Avalanche 3RRInstant Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Fiendslayer Paladin 1WWCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can't be the target of black or red spells your opponents control. 2/2
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