M:tG card similarity search
X · Artifact Creature — Construct
Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. 0/0
Name | Mana | Type | Text |
---|---|---|---|
Universal Surveillance | XUUU | Sorcery | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw X cards. |
Travel Preparations | 1G | Sorcery | Put a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Captain Ripley Vance | 2R | Legendary Creature — Human Pirate | Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target. 3/2 |
Champion of the Perished | B | Creature — Zombie | Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. 1/1 |
Baldur's Gate | Legendary Land — Gate | {T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control. | |
Cinder Seer | 3R | Creature — Human Wizard | {2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way. 1/1 |
Passageway Seer | 3B | Creature — Tiefling Warlock | Lifelink When Passageway Seer enters the battlefield, you take the initiative. At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer. 2/2 |
Food Chain | 2G | Enchantment | Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells. |
Stromkirk Mentor | 3B | Creature — Vampire Soldier | When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. 4/2 |
Mogis's Marauder | 2B | Creature — Human Berserker | When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 2/2 |