Card Codex

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17 May 2024: Card library updated.

Chamber of Manipulation

2UU · Enchantment — Aura

Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."

Similar cards

Color identity:
NameManaTypeText
Alseid of Life's Bounty WEnchantment Creature — Nymph Lifelink {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn. 1/1
Spectral Cloak UUEnchantment — Aura Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)
Ghostly Wings 1UEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.
Jolrael, Empress of Beasts 3GGLegendary Creature — Human Spellshaper {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. 3/3
Resistance Reunited 1WInstant Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn.
Kosei, Penitent Warlord 1GGLegendary Creature — Ogre Samurai As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent." 0/5
Skarrg Guildmage RGCreature — Human Shaman {R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. 2/2
Loose in the Park 1GEnchantment — Aura Enchant land When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it. {3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.
Mass Mutiny 3RRSorcery For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Switchgrass Grazer 2RRCreature — Horse Mount Haste Whenever Switchgrass Grazer attacks, it deals 1 damage to any target. If Switchgrass Grazer is saddled and a creature was dealt damage this way, that creature perpetually gains "This creature can't block" and "Damage isn't removed from this creature during cleanup steps." Saddle 1 4/4
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