M:tG card similarity search
2U · Creature — Nautilus Beast
Whenever Chambered Nautilus becomes blocked, you may draw a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Escaped Null | 3B | Creature — Zombie Berserker | Lifelink Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn. 1/2 |
Robber Fly | 2R | Creature — Insect | Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards. 1/1 |
Deepwood Tantiv | 4G | Creature — Beast | Whenever Deepwood Tantiv becomes blocked, you gain 2 life. 2/4 |
Venomous Dragonfly | 3G | Creature — Insect | Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. 1/1 |
Elven Warhounds | 3G | Creature — Dog | Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. 2/2 |
Slith Strider | 1UU | Creature — Slith | Whenever Slith Strider becomes blocked, draw a card. Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. 1/1 |
Sacred Prey | G | Creature — Horse | Whenever Sacred Prey becomes blocked, you gain 1 life. 1/1 |
Abomination | 3BB | Creature — Horror | Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. 2/6 |
Goblin Cadets | R | Creature — Goblin | Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) 2/1 |
Jukai Trainee | 1G | Creature — Human Samurai | Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. 2/2 |