Card Codex

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17 May 2024: Card library updated.

Chameleon Blur

3G · Instant

Prevent all damage that creatures would deal to players this turn.

Similar cards

Color identity:
NameManaTypeText
Dual Doomsuits Artifact — Contraption Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.
Disciples of the Inferno Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. 4/4
Rhystic Circle 2WWEnchantment {1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
Jade Monolith 4Artifact {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Reverse Damage 1WWInstant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Daunting Defender 4WCreature — Human Cleric If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. 3/3
Bone Mask 4Artifact {2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
Dark Sphere 0Artifact {T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.
Harm's Way WInstant The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Hedron-Field Purists 2WCreature — Human Cleric Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage. 0/3
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