M:tG card similarity search
3G · Instant
Prevent all damage that creatures would deal to players this turn.
Name | Mana | Type | Text |
---|---|---|---|
Famine | 3BB | Sorcery | Famine deals 3 damage to each creature and each player. |
Fire Tempest | 5RR | Sorcery | Fire Tempest deals 6 damage to each creature and each player. |
Inferno | 5RR | Instant | Inferno deals 6 damage to each creature and each player. |
Rain of Embers | 1R | Sorcery | Rain of Embers deals 1 damage to each creature and each player. |
Steam Blast | 2R | Sorcery | Steam Blast deals 2 damage to each creature and each player. |
Psychotic Haze | 2BB | Instant | Psychotic Haze deals 1 damage to each creature and each player. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Aura Barbs | 2R | Instant — Arcane | Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to. |
Incite Rebellion | 4RR | Sorcery | For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control. |
Ram Through | 1G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. |
Wormwood Dryad | 2G | Creature — Dryad | {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 3/1 |