Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chameleon Spirit

3U · Creature — Illusion Spirit

As Chameleon Spirit enters the battlefield, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. */*

Similar cards

Color identity:
NameManaTypeText
Ancient Ooze 5GGCreature — Ooze Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control. */*
Sarpadian Empires, Vol. VII 3Artifact As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Create a 1/1 creature token of the chosen color and type.
Reckless Amplimancer 1GCreature — Elf Druid {4}{G}: Double Reckless Amplimancer's power and toughness until end of turn. 2/2
Alchor's Tomb 4Artifact {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
Deepglow Skate 4UCreature — Fish When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. 3/3
Rubblehulk 4RGCreature — Elemental Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. */*
Hallowed Haunting 2WWEnchantment As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
Kalitas, Bloodchief of Ghet 5BBLegendary Creature — Vampire Warrior {B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. 5/5
Splinterfright 2GCreature — Elemental Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. */*
Hulking Metamorph 9Artifact Creature — Shapeshifter Prototype {2}{U}{U} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness. 7/7
Page 30