Card Codex

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17 May 2024: Card library updated.

Champion Lancer

4WW · Creature — Human Knight

Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3

Similar cards

Color identity:
NameManaTypeText
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Sanctum Guardian 1WWCreature — Human Cleric Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage. 1/4
Circle of Protection: Shadow 1WEnchantment {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
Illusionary Mask 2Artifact {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.
Spiteful Shadows 1BEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
Avenging Arrow 2WInstant Destroy target creature that dealt damage this turn.
Witch's Mist 2BEnchantment {2}{B}, {T}: Destroy target creature that was dealt damage this turn.
Deflecting Palm RWInstant The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
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