Card Codex

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17 May 2024: Card library updated.

Champion of the Flame

1R · Creature — Human Warrior

Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. 1/1

Similar cards

Color identity:
NameManaTypeText
Goblin Sky Raider 2RCreature — Goblin Warrior Flying (This creature can't be blocked except by creatures with flying or reach.) 1/2
Bassara Tower Archer GGCreature — Human Archer Hexproof, reach 2/1
Folk of An-Havva GCreature — Human Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. 1/1
Groundshaker Sliver 6GCreature — Sliver Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) 5/5
Dragon Bell Monk 2WCreature — Human Monk Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2
Hermitic Nautilus 1UArtifact Creature — Nautilus Vigilance {1}{U}: Hermitic Nautilus gets +3/-3 until end of turn. 1/4
Hurloon Wrangler 2RCreature — Minotaur Denimwalk (This creature can't be blocked as long as defending player is wearing denim.) 2/2
Heartwood Shard 3Artifact {3}, {T} or {G}, {T}: Target creature gains trample until end of turn.
War Chariot 3Artifact {3}, {T}: Target creature gains trample until end of turn.
Crusade WWEnchantment White creatures get +1/+1.
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