Card Codex

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17 May 2024: Card library updated.

Champion of the Flame

1R · Creature — Human Warrior

Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. 1/1

Similar cards

Color identity:
NameManaTypeText
Sinew Sliver 1WCreature — Sliver All Sliver creatures get +1/+1. 1/1
Watcher Sliver 3WCreature — Sliver All Sliver creatures get +0/+2. 2/2
Farbog Explorer 2WCreature — Human Scout Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/3
Gimli's Axe 2RArtifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Jeskai Student 1WCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3
Bonds of Faith 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
Magnify GInstant All creatures get +1/+1 until end of turn.
Flowstone Kavu 2RCreature — Kavu Menace (This creature can't be blocked except by two or more creatures.) {R}: Flowstone Kavu gets +1/-1 until end of turn. 2/3
Hearthcage Giant 6RRCreature — Giant Warrior When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. 5/5
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