Card Codex

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17 May 2024: Card library updated.

Champion of the Flame

1R · Creature — Human Warrior

Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. 1/1

Similar cards

Color identity:
NameManaTypeText
Marauding Knight 2BBCreature — Phyrexian Zombie Knight Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. 2/2
Darkling Stalker 3BCreature — Shade Spirit {B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. 1/1
Thundering Ceratok 4GCreature — Rhino Trample When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. 4/5
Vexilus Praetor 3WCreature — Custodes Warrior Flash Vigilance Aegis of the Emperor — Commanders you control have protection from everything. 3/4
King of the Pride 2WCreature — Cat Other Cats you control get +2/+1. 2/1
Revenge of the Hunted 4GGSorcery Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Takeno, Samurai General 5WLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3
Angrath's Ambusher 2BCreature — Orc Pirate Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. 2/3
Rampaging Brontodon 5GGCreature — Dinosaur Trample Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control. 7/7
Scrounged Scythe Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) Equip {2}
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