M:tG card similarity search
B · Creature — Zombie
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Sauron, the Dark Lord | 3UBR | Legendary Creature — Avatar Horror | Ward—Sacrifice a legendary artifact or legendary creature. Whenever an opponent casts a spell, amass Orcs 1. Whenever an Army you control deals combat damage to a player, the Ring tempts you. Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. 7/6 |
| The Beamtown Bullies | 1BRG | Legendary Creature — Ogre Devil Warrior | Vigilance, haste {T}: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 4/4 |
| Cliff Threader | 1W | Creature — Kor Scout | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/1 |
| Pearl Collector | 2B | Creature — Human Warlock | Deathtouch, Lifelink At the beginning of your postcombat main phase, if you gained 4 or more life this turn, conjure a card named Mox Pearl into your hand. This ability triggers only once. {2}{W}: Another target creature perpetually gains lifelink. 3/3 |
| Worldgorger Dragon | 3RRR | Creature — Nightmare Dragon | Flying, trample When Worldgorger Dragon enters the battlefield, exile all other permanents you control. When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. 7/7 |
| Sly Requisitioner | 4B | Creature — Human Artificer | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. 2/2 |
| Nefarious Imp | 2B | Creature — Imp | Flying Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1 |
| Master of Waves | 3U | Creature — Merfolk Wizard | Protection from red Elemental creatures you control get +1/+1. When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 2/1 |
| Tenacious Hunter | 2GG | Creature — Crocodile | As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch. 4/4 |
| Crimson Fleet Commodore | 3R | Creature — Ogre Pirate | Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch. 5/2 |