Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chance

3R · Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards.

Similar cards

Color identity:
NameManaTypeText
Apocalypse Demon 4BBCreature — Demon Flying Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature. */*
Aspect of Lamprey 3BEnchantment — Aura Enchant creature you control When Aspect of Lamprey enters the battlefield, target opponent discards two cards. Enchanted creature has lifelink.
Sarevok the Usurper 3BLegendary Creature — Human Knight Specialize {3} At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 3/3
Magmatic Channeler 1RCreature — Human Wizard As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. 1/3
Liliana's Reaver 2BBCreature — Zombie Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token. 4/3
Argothian Enchantress 1GCreature — Human Druid Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card. 0/1
Thieving Otter 2UCreature — Otter Whenever Thieving Otter deals damage to an opponent, draw a card. 2/2
Pegasus Refuge 3WEnchantment {2}, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Auspicious Starrix 4GCreature — Elk Beast Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. 6/6
Doorkeeper 1UCreature — Homunculus Defender {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. 0/4
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