M:tG card similarity search
3R · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards.
Name | Mana | Type | Text |
---|---|---|---|
Dusk Legion Duelist | 1W | Creature — Vampire Soldier | Vigilance Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn. 2/2 |
Nasty End | 1B | Instant | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead. |
Instill Infection | 3B | Instant | Put a -1/-1 counter on target creature. Draw a card. |
Growth Spiral | GU | Instant | Draw a card. You may put a land card from your hand onto the battlefield. |
Gruesome Scourger | 3BB | Creature — Orc Warrior | When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. 3/3 |
Decorated Knight | 3U | Creature — Human Knight | Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game. 3/3 |
Profane Insight | 2B | Instant — Adventure | You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |
Dread Whispers | 1B | Sorcery — Adventure | You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |
Words of War | 2R | Enchantment | {1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead. |
Master of Winds | 2UU | Creature — Sphinx Wizard | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4 |