M:tG card similarity search
1RW · Instant
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Name | Mana | Type | Text |
---|---|---|---|
Ruin Raider | 2B | Creature — Orc Pirate | Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value. 3/2 |
Viashino Sandscout | 1R | Creature — Viashino Scout | Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.) 2/1 |
Wake the Dead | XBB | Instant | Cast this spell only during combat on an opponent's turn. Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step. |
Viashino Cutthroat | 2RR | Creature — Viashino | Haste At the beginning of the end step, return Viashino Cutthroat to its owner's hand. 5/3 |
Shell Skulkin | 4 | Artifact Creature — Scarecrow | {3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/2 |
Shore Up | U | Instant | Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.) |
Haphazard Bombardment | 5R | Enchantment | When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. |
Sakiko, Mother of Summer | 4GG | Legendary Creature — Snake Shaman | Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/3 |
Nils, Discipline Enforcer | 2W | Legendary Creature — Human Cleric | At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. 2/2 |
Agyrem | Plane — Ravnica | Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. Whenever chaos ensues, creatures can't attack you until a player planeswalks. |