M:tG card similarity search
3W · Creature — Shapeshifter
Changeling (This card is every creature type.) Vigilance 3/2
Name | Mana | Type | Text |
---|---|---|---|
Call the Cavalry | 3W | Sorcery | Create two 2/2 white Knight creature tokens with vigilance. |
Train Troops | 4W | Sorcery — Adventure | Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.) |
Knight Watch | 4W | Sorcery | Create two 2/2 white Knight creature tokens with vigilance. |
Oathsworn Giant | 4WW | Creature — Giant Soldier | Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4 |
Mountain Yeti | 2RR | Creature — Yeti | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Protection from white 3/3 |
Tireless Hauler | 4G | Creature — Human Werewolf | Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/5 |
Crystal Dragon | 4WW | Creature — Dragon | Flying, vigilance 4/4 |
Citadel Castellan | 1GW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 2/3 |
Dragon Bell Monk | 2W | Creature — Human Monk | Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2 |
Eiganjo Uprising | XRW | Sorcery | Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. |