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9 Jun 2023: Card library updated.

Chaos Moon

3R · Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

Similar cards

Color identity:
NameManaTypeText
Gauntlet of Might 4Artifact Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds an additional {R}.
Bubbling Muck BSorcery Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
High Tide UInstant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Pale Moon 1UInstant Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
Reality Twist UUUEnchantment Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.
Naked Singularity 5Artifact Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.
Dead of Winter 2BSorcery All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
Ritual of Subdual 4GGEnchantment Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type.
Heartlash Cinder 1RCreature — Elemental Warrior Haste Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. 1/1
Shizuko, Caller of Autumn 1GGLegendary Creature — Snake Shaman At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3
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