M:tG card similarity search
2RR · Creature — Human Shaman
Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20. 1—9 | Exile the top card of your library. You may play it this turn. 10—19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Jar of Eyeballs | 3 | Artifact | Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. |
| Intrude on the Mind | 3UU | Instant | Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way. |
| Bitter Ordeal | 2B | Sorcery | Search target player's library for a card and exile it. Then that player shuffles. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) |
| Mortuary | 3B | Enchantment | Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library. |
| Selvala's Enforcer | 3G | Creature — Elf Warrior | Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card. 2/2 |
| Static Discharge | 1R | Sorcery | Starting intensity 3 Static Discharge deals damage equal to its intensity to any target> Then cards you own named Static Discharge intensify by 1. |
| Lost to Legend | WW | Instant | Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.) |
| Research | GU | Instant | Shuffle up to four cards you own from outside the game into your library. |
| Living End | Sorcery | Suspend 3—{2}{B}{B} Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | |
| Laboratory Maniac | 2U | Creature — Human Wizard | If you would draw a card while your library has no cards in it, you win the game instead. 2/2 |