Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chaos Channeler

2RR · Creature — Human Shaman

Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20. 1—9 | Exile the top card of your library. You may play it this turn. 10—19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn. 4/3

Similar cards

Color identity:
NameManaTypeText
Oracle's Insight 3UEnchantment — Aura Enchant creature Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Siren's Ruse 1UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Dust to Dust 1WWSorcery Exile two target artifacts.
Into the Core 2RRInstant Exile two target artifacts.
The Argent Etchings Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
Colossus of Akros 8Artifact Creature — Golem Defender, indestructible {10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender. 10/10
Fruit of Tizerus BSorcery Target player loses 2 life. Escape—{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Mysteries of the Deep 4UInstant Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Etrata, the Silencer 2UBLegendary Creature — Vampire Assassin Etrata, the Silencer can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. 3/5
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