M:tG card similarity search
1RR · Creature — Dragon
Flying, haste Chaos Dragon attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Lucius the Eternal | 3BR | Legendary Creature — Astartes Warrior | Haste Armour of Shrieking Souls — When Lucius the Eternal dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return Lucius the Eternal from exile to the battlefield under its owner's control. 5/3 |
Suspicious Bookcase | 2 | Artifact Creature — Wall | Defender {3}, {T}: Target creature can't be blocked this turn. 0/4 |
Time Sieve | UB | Artifact | {T}, Sacrifice five artifacts: Take an extra turn after this one. |
Grizzled Wolverine | 1RR | Creature — Wolverine | {R}: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn. 2/2 |
Tor Wauki | 2BBR | Legendary Creature — Human Archer | {T}: Tor Wauki deals 2 damage to target attacking or blocking creature. 3/3 |
Paladin of Atonement | 1W | Creature — Vampire Knight | At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness. 1/1 |
Cloudfin Raptor | U | Creature — Bird Mutant | Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/1 |
Sengir, the Dark Baron | 4BB | Legendary Creature — Vampire Noble | Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.) 4/4 |
Utopia Vow | 1G | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}: Add one mana of any color." |
Wonder | 3U | Creature — Incarnation | Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2 |