Card Codex

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17 May 2024: Card library updated.

Chaos Harlequin

2RR · Creature — Human

{R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4

Similar cards

Color identity:
NameManaTypeText
Tragic Slip BInstant Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Executioner's Swing WBInstant Target creature that dealt damage this turn gets -5/-5 until end of turn.
Afflict 2BInstant Target creature gets -1/-1 until end of turn. Draw a card.
Befuddle 2UInstant Target creature gets -4/-0 until end of turn. Draw a card.
Bewilder 2UInstant Target creature gets -3/-0 until end of turn. Draw a card.
Fleeting Distraction UInstant Target creature gets -1/-0 until end of turn. Draw a card.
Shocking Grasp 1UInstant Target creature gets -2/-0 until end of turn. Draw a card.
Merrow Grimeblotter 3U/BCreature — Merfolk Wizard {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) 2/2
Peppersmoke BTribal Instant — Faerie Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Foundry Champion 4RWCreature — Elemental Soldier When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion gets +1/+0 until end of turn. {W}: Foundry Champion gets +0/+1 until end of turn. 4/4
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