Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chaos Imps

4RR · Creature — Imp

Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Chaos Imps has trample as long as it has a +1/+1 counter on it. 6/5

Similar cards

Color identity:
NameManaTypeText
Earthshaking Si 5GCreature — Beast Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 5/5
Fangren Hunter 3GGCreature — Beast Trample 4/4
Garruk's Companion GGCreature — Beast Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 3/2
Spiked Baloth 3GCreature — Beast Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2
Stomper Cub 3GGCreature — Beast Trample 5/3
Bloodfray Giant 2RRCreature — Giant Trample Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 4/3
Predator's Gambit BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Charging Binox 7GCreature — Beast Assist (Another player can pay up to {7} of this spell's cost.) Trample 7/5
Brontotherium 4GGCreature — Beast Trample Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 5/3
Mirage Phalanx 4RRCreature — Human Soldier Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." 4/4
Page 84