Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chaos Terminator Lord

3R · Creature — Astartes Warrior

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Angelfire Ignition 1RWSorcery Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cartouche of Solidarity WEnchantment — Aura Cartouche Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike.
Venomous Breath 3GInstant Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Infernal Pet 2BCreature — Imp Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. 2/2
Gloom Stalker 2WCreature — Dwarf Ranger As long as you've completed a dungeon, Gloom Stalker has double strike. 2/3
Celebrity Fencer 3WCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/2
Life of the Party 3RCreature — Elemental First strike, trample, haste Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control. When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.) 0/1
Rhys the Exiled 2GLegendary Creature — Elf Warrior Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. {B}, Sacrifice an Elf: Regenerate Rhys the Exiled. 3/2
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Wasteland Viper GCreature — Snake Deathtouch Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. 1/2
Page 243