Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chaos Warp

2R · Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Lich's Tomb 4Artifact You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
Living Wish 1GSorcery You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Wirewood Symbiote GCreature — Insect Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1
Exclusion Mage 2UCreature — Human Wizard When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. 2/2
Step Through 3UUSorcery Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Air-Cult Elemental 4UUCreature — Elemental Flying Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand. 2/5
The Big Top Land {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
Corrosion 1BREnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents.
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Despondency 1BEnchantment — Aura Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.
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