M:tG card similarity search
R · Instant
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Name | Mana | Type | Text |
---|---|---|---|
Telim'Tor's Edict | R | Instant | Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. |
Nefarious Imp | 2B | Creature — Imp | Flying Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1 |
Bloated Toad | 2G | Creature — Frog | Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) 2/2 |
Thoughtleech | GG | Enchantment | Whenever an Island an opponent controls becomes tapped, you may gain 1 life. |
Kaldring, the Rimestaff | 1UB | Legendary Snow Artifact | {T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. |
New Prahv Guildmage | WU | Creature — Human Wizard | {W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2 |
Baral, Chief of Compliance | 1U | Legendary Creature — Human Wizard | Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. 1/3 |
Hordeling Outburst | 1RR | Sorcery | Create three 1/1 red Goblin creature tokens. |
Aegis Angel | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) 5/5 |
Tamiyo's Safekeeping | G | Instant | Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |