Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chaoslace

R · Instant

Target spell or permanent becomes red. (Its mana symbols remain unchanged.)

Similar cards

Color identity:
NameManaTypeText
Dega Sanctuary 2WEnchantment At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Eriette, the Beguiler 1WUBLegendary Creature — Human Warlock Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. 4/4
Circular Logic 2UInstant Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Satyr Nyx-Smith 2RCreature — Satyr Shaman Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. 2/1
Veilstone Amulet 3Artifact Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.
Mythos of Nethroi 2BInstant Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
Chimeric Staff 4Artifact {X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.
Rakshasa's Disdain 2UInstant Counter target spell unless its controller pays {1} for each card in your graveyard.
Disciple of Caelus Nin 4WCreature — Human Wizard When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in. 3/4
Ixidor's Will 2UInstant Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
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