M:tG card similarity search
R · Instant
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Name | Mana | Type | Text |
---|---|---|---|
Crimson Wisps | R | Instant | Target creature becomes red and gains haste until end of turn. Draw a card. |
Rem Karolus, Stalwart Slayer | 1RW | Legendary Creature — Human Knight | Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. 2/3 |
Goblinslide | 2R | Enchantment | Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste. |
Fold into Aether | 2UU | Instant | Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield. |
Cursed Firebreathing Yogurt | Stickers | {TK}{TK} — Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.) {TK}{TK}{TK}{TK}{TK} — {2}, {T}: This permanent deals 2 damage to any target. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 4/8 | |
Unglued Pea-Brained Dinosaur | Stickers | {TK}{TK} — {T}: Add {2}. Spend this mana only to cast creature spells. {TK}{TK}{TK}{TK} — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 8/6 | |
Cephalid Shrine | 1UU | Enchantment | Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. |
Minamo, School at Water's Edge | Legendary Land | {T}: Add {U}. {U}, {T}: Untap target legendary permanent. | |
Mend the Wilds | G | Instant — Adventure | Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.) |
Touch of Darkness | B | Instant | One or more target creatures become black until end of turn. |