Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chaosphere

2R · World Enchantment

Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.)

Similar cards

Color identity:
NameManaTypeText
Gruul Charm RGInstant Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying.
Wandering Eye 2UCreature — Illusion Flying Players play with their hands revealed. 1/3
Avacyn, Angel of Hope 5WWWLegendary Creature — Angel Flying, vigilance, indestructible Other permanents you control have indestructible. 8/8
Aerie Mystics 4WCreature — Bird Wizard Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) 3/3
Subterranean Spirit 3RRCreature — Elemental Spirit Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. 3/3
Aspiring Aeronaut 3UCreature — Human Artificer Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. 1/2
Arashi, the Sky Asunder 3GGLegendary Creature — Spirit {X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying. Channel — {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. 5/5
Skyknight Legionnaire 1RWCreature — Human Knight Flying, haste 2/2
Aisling Leprechaun GCreature — Faerie Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.) 1/1
Moonshaker Cavalry 5WWWCreature — Spirit Knight Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6
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