M:tG card similarity search
· Phenomenon
When you encounter Chaotic Aether, each blank roll of the planar die is a {CHAOS} roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)
Name | Mana | Type | Text |
---|---|---|---|
Path of the Pyromancer | 4R | Sorcery | Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. |
Infected Defector | 4W | Creature — Phyrexian Knight | When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 4/3 |
The Big Idea | 4RR | Legendary Creature — Brainiac Villain | {2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. 4/4 |
Soul Shatter | 2B | Instant | Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control. |
Primordial Gnawer | 4B | Creature — Insect Horror | When Primordial Gnawer dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 5/2 |
Flame Wave | 3RRRR | Sorcery | Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. |
Path of the Schemer | 4B | Sorcery | Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. |
Atomwheel Acrobats | 3G | Creature — Elf Performer | Whenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats. {2}{G}: Roll a six-sided die. 3/2 |
Slash the Ranks | 3WW | Sorcery | Destroy all creatures and planeswalkers except for commanders. |
Dark Intimations | 2UBR | Sorcery | Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. |