M:tG card similarity search
2RR · Creature — Ooze
Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. 0/0
Name | Mana | Type | Text |
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Godtracker of Jund | 1RG | Creature — Elf Shaman | Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. 2/2 |
Icing Manipulator | 1G | Creature — Human Employee | Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {3}{G}, {T}: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery. 1/3 |
Akroan Skyguard | 1W | Creature — Human Soldier | Flying Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard. 1/1 |
Setessan Oathsworn | 1GG | Creature — Satyr Warrior | Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn. 1/1 |
Strength of the Pack | 4GG | Sorcery | Put two +1/+1 counters on each creature you control. |
Sunset Pyramid | 2 | Artifact | Sunset Pyramid enters the battlefield with three brick counters on it. {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. {2}, {T}: Scry 1. |
Gleam of Battle | 4RW | Enchantment | Whenever a creature you control attacks, put a +1/+1 counter on it. |
Fearless Fledgling | 1W | Creature — Griffin | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. 1/1 |
Pheres-Band Thunderhoof | 4G | Creature — Centaur Warrior | Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof. 3/4 |
Infernal Pet | 2B | Creature — Imp | Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. 2/2 |