M:tG card similarity search
2RR · Creature — Elemental
Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. -1/3
Name | Mana | Type | Text |
---|---|---|---|
Ambush | 3R | Instant | Blocking creatures gain first strike until end of turn. |
Royal Trooper | 2W | Creature — Human Soldier | Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. 2/2 |
Shu Defender | 2W | Creature — Human Soldier | Whenever Shu Defender blocks, it gets +0/+2 until end of turn. 2/2 |
Town Sentry | 2W | Creature — Human Soldier | Whenever Town Sentry blocks, it gets +0/+2 until end of turn. 2/2 |
Perimeter Enforcer | 1W | Creature — Human Detective | Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. 1/1 |
Borderland Marauder | 1R | Creature — Human Warrior | Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. 1/2 |
Patrol Hound | 1W | Creature — Dog | Discard a card: Patrol Hound gains first strike until end of turn. 2/2 |
Brotherhood Scribe | 1W | Creature — Human Artificer | Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn. 1/3 |
Joraga Invocation | 4GG | Sorcery | Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. |
Hound of Griselbrand | 2RR | Creature — Elemental Dog | Double strike Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/2 |