M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Flowstone Thopter | 7 | Artifact Creature — Thopter | {1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn. 4/4 |
Tale of Tinúviel | 3WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel. II — Return target creature card from your graveyard to the battlefield. III — Up to two target creatures you control each gain lifelink until end of turn. |
Mardu Hateblade | W | Creature — Human Warrior | {B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1 |
Sabertooth Nishoba | 4GW | Creature — Cat Beast Warrior | Trample, protection from blue and from red 5/5 |
Hapatra's Mark | G | Instant | Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
Take for a Ride | 2R | Sorcery | Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Sylvan Safekeeper | G | Creature — Human Wizard | Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1 |
Shadowspear | 1 | Legendary Artifact — Equipment | Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2} |
Peppersmoke | B | Tribal Instant — Faerie | Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. |
Ichiga, Who Topples Oaks | Legendary Creature — Spirit | Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. 4/3 |