M:tG card similarity search
2G · Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand. Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
Name | Mana | Type | Text |
---|---|---|---|
Frogkin Kidnapper | 1B | Creature — Frog Rogue | When Frogkin Kidnapper enters the battlefield, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.) 2/1 |
Captain Sisay | 2GW | Legendary Creature — Human Soldier | {T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle. 2/2 |
Cursed Scroll | 1 | Artifact | {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target. |
Deadly Vanity | 5BBB | Sorcery | Choose a creature or planeswalker, then destroy all other creatures and planeswalkers. |
Thunderclap | 2R | Instant | You may sacrifice a Mountain rather than pay this spell's mana cost. Thunderclap deals 3 damage to target creature. |
Thundering Djinn | 3UR | Creature — Djinn | Flying Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn. 3/4 |
Nissa, Resurgent Animist | 2G | Legendary Creature — Elf Scout | Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. 3/3 |
Gaea's Bounty | 2G | Sorcery | Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle. |
Covenant of Minds | 4U | Sorcery | Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. |
Call Forth the Tempest | 5RRR | Sorcery | Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. |