Card Codex

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17 May 2024: Card library updated.

Charging Bandits

4B · Creature — Human Rogue

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
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Guardian of Pilgrims 1WCreature — Spirit Cleric When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
Slab Hammer 2Artifact — Equipment Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2}
Blacksmith's Skill WInstant Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Oliphaunt 5RCreature — Elephant Trample Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn. Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 6/4
Elder of Laurels 2GCreature — Human Advisor {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. 2/3
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Gimli's Fury 1RInstant Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
Heron's Grace Champion 2GWCreature — Human Knight Flash Lifelink When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. 3/3
Caldera Kavu 2RCreature — Kavu {1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn. 2/2
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