Card Codex

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17 May 2024: Card library updated.

Charging Troll

2GW · Creature — Troll

Vigilance {G}: Regenerate Charging Troll. 3/3

Similar cards

Color identity:
NameManaTypeText
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Hundred-Handed One 2WWCreature — Giant Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5
Dakmor Lancer 4BBCreature — Human Knight When Dakmor Lancer enters the battlefield, destroy target nonblack creature. 3/3
Danitha, Benalia's Hope 4WLegendary Creature — Human Knight First strike, vigilance, lifelink When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. 4/4
Gavony Plane — Innistrad All creatures have vigilance. Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Hexbane Tortoise 2GCreature — Turtle Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 3/2
Dread of Night BEnchantment White creatures get -1/-1.
Smother 1BInstant Destroy target creature with mana value 3 or less. It can't be regenerated.
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