M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Briarbridge Tracker | 2G | Creature — Human Scout | Vigilance When Briarbridge Tracker enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") As long as you control a token, Briarbridge Tracker gets +2/+0. 2/3 |
Fissure | 3RR | Instant | Destroy target creature or land. It can't be regenerated. |
Half-Elf Monk | 3W | Creature — Human Elf Monk | Vigilance Stunning Strike — {1}{W}, {T}: Tap target creature. 1/4 |
Sproutwatch Dryad | 1GG | Creature — Dryad | At the beginning of each combat, Sproutwatch Dryad gains flying until end of turn if a creature you control or a card in your hand has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 3/3 |
Amrou Seekers | 2W | Creature — Kithkin Rebel | Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. 2/2 |
Knight of the Holy Nimbus | WW | Creature — Human Rebel Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 2/2 |
Krond the Dawn-Clad | GGGWWW | Legendary Creature — Archon | Flying, vigilance Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. 6/6 |
Despotic Scepter | 1 | Artifact | {T}: Destroy target permanent you own. It can't be regenerated. |
Murderous Betrayal | BBB | Enchantment | {B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. |
Etherium Abomination | 3UB | Artifact Creature — Horror | Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3 |