M:tG card similarity search
3 · Artifact
{2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
Name | Mana | Type | Text |
---|---|---|---|
Craterhoof Behemoth | 5GGG | Creature — Beast | Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. 5/5 |
Skyshroud Blessing | 1G | Instant | All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. |
Pitiless Pontiff | WB | Creature — Vampire Cleric | {1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/2 |
Surge of Thoughtweft | 1W | Tribal Instant — Kithkin | Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. |
Charismatic Vanguard | 2W | Creature — Dwarf Soldier | {4}{W}: Creatures you control get +1/+1 until end of turn. 3/2 |
Forsworn Paladin | B | Creature — Human Knight | Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn. 1/1 |
Master of Etherium | 2U | Artifact Creature — Vedalken Wizard | Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. */* |
Goblin Sleigh Ride | 1R | Sorcery | Target creature you control climbs into Goblin Sleigh Ride. You slide them on their merry way. If the creature stayed on, it deals damage equal to its toughness to each other creature touched during the slide. |
Darksteel Myr | 3 | Artifact Creature — Myr | Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 0/1 |
Wispdrinker Vampire | 2WB | Creature — Vampire Rogue | Flying Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. 2/4 |