Card Codex

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17 May 2024: Card library updated.

Chariot of the Sun

3 · Artifact

{2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.

Similar cards

Color identity:
NameManaTypeText
Battlegrace Angel 3WWCreature — Angel Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4
Bombadil's Song 1GInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Center Soul 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Emerge Unscathed WInstant Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Leaping Master 1RCreature — Human Monk {2}{W}: Leaping Master gains flying until end of turn. 2/1
Mothdust Changeling UCreature — Shapeshifter Changeling (This card is every creature type.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. 1/1
Success! WInstant Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.
Admiral Brass, Unsinkable 2UBRLegendary Creature — Human Pirate When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) 3/3
Shadow Puppeteers 6UCreature — Faerie Wizard Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4
Bogardan Dragonheart 2RCreature — Human Shaman Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste. 2/2
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