Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Charisma

UUU · Enchantment — Aura

Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

Similar cards

Color identity:
NameManaTypeText
Inquisitor's Flail 2Artifact — Equipment If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. Equip {2}
Aurification 2WWEnchantment Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures.
Tuvasa the Sunlit GWULegendary Creature — Merfolk Shaman Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. 1/1
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Wall of Hope WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3
Mangara's Equity 1WWEnchantment As Mangara's Equity enters the battlefield, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.
Heliod, God of the Sun 3WLegendary Enchantment Creature — God Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token. 5/6
Staggering Insight WUEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."
Lightning Prowess 2REnchantment — Aura Enchant creature Enchanted creature has haste and "{T}: This creature deals 1 damage to any target."
Primal Frenzy GEnchantment — Aura Enchant creature Enchanted creature has trample.
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