Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Charismatic Vanguard

2W · Creature — Dwarf Soldier

{4}{W}: Creatures you control get +1/+1 until end of turn. 3/2

Similar cards

Color identity:
NameManaTypeText
Tireless Tribe WCreature — Human Nomad Discard a card: Tireless Tribe gets +0/+4 until end of turn. 1/1
Siege Striker 2WCreature — Human Soldier Double strike (This creature deals both first-strike and regular combat damage.) Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. 1/1
Darkling Stalker 3BCreature — Shade Spirit {B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. 1/1
Vulshok Heartstoker 2RCreature — Human Shaman When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Swarm of Locus 1BCreature — Insect Locus Flying Whenever Swarm of Locus attacks, it gets +1/+0 until end of turn for each Locus you control. 1/1
Akoum Battlesinger 1RCreature — Human Berserker Ally Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. 1/1
Griffin Canyon Land {T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Charging Bandits 4BCreature — Human Rogue Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 3/3
Crossroads Consecrator GCreature — Human Cleric {G}, {T}: Target attacking Human gets +1/+1 until end of turn. 1/2
Kjeldoran Elite Guard 3WCreature — Human Soldier {T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat. 2/2
Page 87