M:tG card similarity search
2W · Creature — Dwarf Soldier
{4}{W}: Creatures you control get +1/+1 until end of turn. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Affa Guard Hound | 2W | Creature — Dog | Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. 2/2 |
Phyrexian Prowler | 3B | Creature — Phyrexian Zombie Mercenary | Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn. 3/3 |
Spontaneous Flight | 2W | Instant | Target creature gets +2/+2 until end of turn. Put a flying counter on it. |
Angelic Voices | 2WW | Enchantment | Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. |
Knight of Dusk's Shadow | 1B | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. 2/2 |
Malakir Familiar | 2B | Creature — Bat | Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. 2/1 |
Jadecraft Artisan | 3G | Creature — Merfolk Shaman | When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. 3/3 |
Fortified Beachhead | Land | As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. {T}: Add {W} or {U}. {5}, {T}: Soldiers you control get +1/+1 until end of turn. | |
A-High-Rise Sawjack | 2G | Creature — Elf Citizen | Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn. 1/4 |
Elesh Norn, Grand Cenobite | 5WW | Legendary Creature — Phyrexian Praetor | Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. 4/7 |