Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Charm Peddler

W · Creature — Human Spellshaper

{W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. 1/1

Similar cards

Color identity:
NameManaTypeText
Master the Way 3URSorcery Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Fathom Fleet Cutthroat 3BCreature — Human Pirate When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 3/3
Flayer of the Hatebound 5RCreature — Devil Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target. 4/2
Dirty Rat 1BHost Creature — Rat When this creature enters the battlefield, target opponent discards a card. 1/1
Meteor Storm RGEnchantment {2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target.
Blood Cultist 1BRCreature — Human Wizard {T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist. 1/1
Tangle 1GInstant Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step.
Tolarian Winds 1UInstant Discard all the cards in your hand, then draw that many cards.
Vivien's Stampede 4GGSorcery Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Stitch in Time 1URSorcery Flip a coin. If you win the flip, take an extra turn after this one.
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