M:tG card similarity search
W · Creature — Human Spellshaper
{W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. 1/1
Name | Mana | Type | Text |
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Wolf of Devil's Breach | 3RR | Creature — Elemental Wolf | Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value. 5/5 |
Wandering Mage | WUB | Creature — Human Cleric Wizard | {W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn. 0/3 |
Caregiver | W | Creature — Human Cleric | {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
Jared Carthalion, True Heir | RGW | Legendary Creature — Human Warrior | When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. 3/3 |
Collector Protector | 3WW | Creature — Human Gamer | {W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn. 2/5 |
Indestructible Aura | W | Instant | Prevent all damage that would be dealt to target creature this turn. |
Shielded Passage | W | Instant | Prevent all damage that would be dealt to target creature this turn. |
Torch the Witness | XR | Sorcery | Torch the Witness deals twice X damage to target creature. If excess damage was dealt to that creature this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Blood | RG | Sorcery | Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.) |
Reciprocate | W | Instant | Exile target creature that dealt damage to you this turn. |